Dev Transmission (September 2023)
Hi everyone, this monthly update is a bit later than usual because we’ve been exceptionally busy getting our Next Fest demo ready!
That also means this is a slightly different post compared to previous Dev Transmissions because we’ve spent the month exclusively polishing and bug-fixing all of the content that’s in the demo.
So rather than having things like new enemies, levels or weapons there were hundreds of little changes that have improved the core gameplay. That ranges from reworking the HUD to ensure everything is prominent and easy to read, through to removing small friction points in the controls – and everything in between.
We did this by running private test sessions with handfuls of people each weekend. We’d send out a build on Friday, which would be tested over the weekend. We’d watch the videos of these tests and prioritise what we were going to fix, working toward a new Friday build that would be sent to another wave of testers.
We’d like to extend our thanks to our community for dedicating their time to help us make the game better – and we can’t wait for you to all get your hands on it during Next Fest. Or maybe we’ll release it a bit sooner? Keep your eyes peeled, put it that way…
Realms Deep Trailer!
We participated in the recent Realms Deep event with our new Combat Gameplay Trailer. Check it out!